• February 16, 2007 16 Feb'07

    Planning requirements for multiple software product releases

    Most software products evolve over time. The challenge is creating a release strategy that provides the maximum customer value consistent with budgets, schedules, resources and business objectives. This article written by Karl E. Wiegers describes ...  Continue Reading

  • February 15, 2007 15 Feb'07

    application program

    An application program (sometimes shortened to application) is any program designed to perform a specific function directly for the user or, in some cases, for another application program.  Continue Reading

  • February 15, 2007 15 Feb'07

    code review

    Code review is a phase in the computer program development process in which the authors of code, peer reviewers, and perhaps quality assurance reviewers get together to review code, line by line... (Continued)  Continue Reading

  • February 15, 2007 15 Feb'07

    application

    In information technology, an application is the use of a technology, system, or product.  Continue Reading

  • February 15, 2007 15 Feb'07

    bug

    In computer technology, a bug is a coding error in a computer program.  Continue Reading

  • February 15, 2007 15 Feb'07

    automated test equipment (ATE)

    Automated test equipment (ATE) is computer-controlled equipment that tests electronic devices for functionality and performance.  Continue Reading

  • February 15, 2007 15 Feb'07

    runtime

    Runtime is when a program is running (or being executable).  Continue Reading

  • February 15, 2007 15 Feb'07

    layer

    In computer programming, layering is the organization of programming into separate functional components that interact in some sequential and hierarchical way, with each layer usually having an interface only to the layer above it and the layer ...  Continue Reading

  • February 15, 2007 15 Feb'07

    functional programming

    Functional programming is a style of programming that emphasizes the evaluation of expressions rather than the execution of commands.  Continue Reading

  • February 15, 2007 15 Feb'07

    error handling

    Error handling refers to the anticipation, detection, and resolution of programming, application, and communications errors... (Continued)  Continue Reading

  • February 15, 2007 15 Feb'07

    development environment

    In computer program and software product development, the development environment is the set of processes and programming tools used to create the program or software product.  Continue Reading

  • February 15, 2007 15 Feb'07

    pattern (design pattern)

    In software development, a pattern (or design pattern) is a written document that describes a general solution to a design problem that recurs repeatedly in many projects.  Continue Reading

  • February 15, 2007 15 Feb'07

    build tool

    A build tool is a programming utility that automates a software build task, such as ensuring that the proper source code files are compiled and that the proper object files are linked, after changes have been made to a program.  Continue Reading

  • February 15, 2007 15 Feb'07

    build

    In a programming context, a build is a version of a program.  Continue Reading

  • February 15, 2007 15 Feb'07

    best practice

    A best practice is a technique or methodology that, through experience and research, has been proven to reliably lead to a desired result.  Continue Reading

  • February 15, 2007 15 Feb'07

    auditor

    In Web advertising, this usually means a third-party company that audits the number of visitors to or impression sent from a Web site during some time period.  Continue Reading

  • February 15, 2007 15 Feb'07

    waterfall model

    The waterfall model is a popular version of the systems development life cycle model for software engineering.  Continue Reading

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