Agile Software Development (Agile, Scrum, Extreme) news, help and research - SearchSoftwareQuality.com
  • Portfolio management in the Agile product lifecycle

    Expert Scott Sehlhorst explains how goals shift in an Agile lifecycle and describes the impact of changes on the portfolio management process.

  • Mixing Scrum and Kanban

    Agile expert Lisa Crispin explains the similarities and differences in Scrum and Kanban and describes how the two might be mixed using principles from both.

  • Can Scrum change the world?

    Read how Agile evangelist John Miller brought Scrum to a fourth grade classroom, teaching the students valuable lessons in teamwork, decision-making and managing work.

  • Agile development practices: Agility with contracts

    Outlining a variety of ideas for contracts, consultant Howard Deiner shows how Agile practices move beyond the development of code and into developing a collaborative contract.

Agile Software Development (Agile, Scrum, Extreme)

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  • domain model

    In agile software development, a domain model describes the application domain responsible for creating a shared language between business and IT. (Continued...) 

  • WAG (estimate)

    A WAG (wild-ass guess) is an estimate for how long it will take to complete a project.  In agile and scrum software development, a WAG is often based upon historical experience.  

  • rescoring

    Rescoring is an Agile software development process in which the development team revisits a pre-defined list of user stories to review story point scores and adjust them up or down based on what the team has learned in previous development iterations... 

  • product backlog grooming

    Product backlog grooming is an Agile software development process in which the development team revisits a pre-defined product backlog, working with stakeholders to prioritize and break the backlog list into user stories for future use. 

  • WIP limit

    A WIP (work in progress) limit is a strategy for preventing bottlenecks in software development.   

  • Agile retrospective

    An Agile retrospective is a meeting that’s held at the end of an iteration in Agile development. 

  • user story

    A user story is a tool used in Agile development to capture a description of a software feature from an end-user perspective. 

  • Jenkins

    Jenkins is an open-source continuous integration software tool written in the Java programming language designed to test and report on isolated changes in a larger code base in real-time. 

  • whole-team approach (team-based approach)

    Whole-team approach, also called team-based approach, is a strategy for project management in which everyone on the project team is held equally responsible for the quality and success of the project. The term is often used in agile software developm... 

  • iterative development

    Iterative development is a way of breaking down the software development of a large application into smaller chunks. 

  • See More: Definitions on Agile Software Development (Agile, Scrum, Extreme)
About Agile Software Development (Agile, Scrum, Extreme)

Agile software development refers to software development methodologies that follow the Agile Manifesto valuing: Individuals and interactions over processes and tools, working software over comprehensive documentation, customer collaboration over contract negotiation, responding to change over following a plan.

Popular agile methodologies include Scrum and Extreme Programming (XP). Agile methodologies use short iterations for development and emphasize collaboration and cross-functional teams with members from the business, development, and test.