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How to conduct performance, stress, load testing without tools

Rarely should you have to conduct performance, stress, and load testing without tools. If you do, here are six techniques to use.

How can we conduct performance testing, stress testing, and load testing of a Web application manually without...

using any tools?

First, I want to express my sympathy to anyone who finds himself in a position of being asked to create multi-user simulations (i.e. the load part of performance/load/stress testing), requesting a load-generation tool, and being denied. In my experience, the excuse of not being able to afford a load-generation tool is almost always just that -- an excuse.

Only once in my career have I found the only tool capable of generating a production-like load against the application I was testing to be prohibitively expensive. (In that case, the tool cost more to purchase than the application was anticipated to earn in a year.) In every other case, either the risk justified the cost or an adequate, inexpensive, or free tool has been available.

The only really good reason to be in this position is if all available tools were considered and none of them supported the application under test (even with customizations and extensions) and you don't have access to the skills (internally or externally) to build a tool of your own -– and that seems unlikely to me.

The simple truth is that if a company is building an application that is realistically expected to have enough users to justify the expense of performance testing, even if that expense is just the time of an employee, that company ought to be projecting enough revenue from the application, or lose enough credibility by having a poorly performing application, to justify either the cost of a tool or the risk (in some company's eyes) of using a free or open source tool.

Now, after saying all of that, I must admit I have found that the vast majority of value that is gained by quality performance testing comes outside of the load-generation tool. Some of my favorite techniques (assuming you are testing websites):

  1. If you are testing a website, odds are that you slice response times in half (sometimes more) by performance testing the front end. For more on how to do that, see the article "Right Click -> View Source and other Tips for Performance Testing the Front End" in the December 2007 issue of AST Update magazine (PDF).
  2. Use browser plug-ins or online tools to capture page load times. Several such tools are referenced in the article above.
  3. Ask functional testers and/or user acceptance testers to record their opinion about performance while doing their testing. It may be useful to give them a scale to use, such as "fast, acceptable, tolerable, annoying, unusable."
  4. Have the developers put timers in their unit tests. These won't tell you anything about the user-perceived response times, but developers will be able to see if their objects/modules/classes/functions/etc. take more or less time to execute from build to build. The same idea can be applied to various resource utilization (like memory and CPU utilization), depending on the skills and/or tools available to the development team.
  5. Employ what I frequently refer to as the "hire a bunch of interns method." Basically, get increasing numbers of your co-workers to use the application during a specified period of time and ask them to note both the response time (which is easiest to do using the aforementioned browser plug-ins) and their opinion about the application's performance. (Give them the same scale used for the functional and/or user acceptance testers.)
  6. Have special performance builds made with timestamps strategically output to log files. Analyze the log files build after build and track the trends.

As always, the key is to figure out what concern caused someone to ask you to do this testing in the first place, and then devise a test that will alleviate that concern -- or at least shed light on it. It's entirely possible that no load generation is actually necessary for you to achieve the goal of your stakeholders.

Next Steps

Top 10 performance testing tips

Testing for performance, part 1: Assess the problem space

Testing for performance, part 2: Build out the test assets

Testing for performance, part 3: Provide information

This was last published in December 2008

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